'Mobile Augmented Reality' by Tobias H. Holler and Steven K. Feiner discusses Mobile Augmented Reality Systems (MARS) and how it can be implemented in many aspects of life. I will be taking the general overview and how they see it MARS influencing the tourism industry.
World becomes a user interface.
What is AR? A layer of information over any environment. It is able to integrate virtual information into a persons physical space and perceive that information exists in the surroundings. It aims to supplement the real world by aligning virtual objects/information with real ones.
Device - MARS Components Needed:
- Computational platform - generate and manage the virtual material to be layered on top of the physical environment, to process the tracker information and AR display.
- Display
- Registration - tracking position and orientation
- Input & Interaction Technology
- Wireless Network
Computing Platform Factors: computing power, form factor, ruggedness, power consumption, graphics, multimedia capabilities, memory and storage space, upgrade ability, operating system and software, development environments, technical support, price.
Usability: The user should not have to concentrate on how to work a particular computing interface, especially as they will be busy focusing on real world tasks.
Properties of MARS User Interfaces:
Properties of MARS User Interfaces:
- User Control
- Consistency
- Need for embedded semantic information
- Scene Dynamic
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